New Releases |
Hidden Object Games |
Match 3 Games |
Time Management Games |
Strategy Games |
Puzzle Games |
Card Games |
Action Games |
Word Games
Amaranthine Voyage: The Living Mountain Walkthrough 2
Amaranthine Voyage: The Living Mountain Walkthrough 2
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Amaranthine Voyage: The Living Mountain Walkthrough 2
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Amaranthine Voyage: The Living Mountain Walkthrough 2 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Talk to Mr. Ferguson.
Take the MAP PIECES 1/5 (A). CAN OPENER (B), and POCKET KNIFE (C).
Use the POCKET KNIFE on the package; take the STRANGE STONE and PHOTOGRAPH (D), then take the Note. Remove the paper and take the MAP PIECES 2/5 (E).
Use the POCKET KNIFE on the drawer and take the CAR KEYS (F).
Open the cabinet to activate a HOP (G).
Play the HOPs(l,2,3).
In the third scene, open the glass case and the drawer to find all items.
Take the CAT FOOD (H).
Talk to Mr. Ferguson.
Take the MAP PIECES 1/5 (A). CAN OPENER (B), and POCKET KNIFE (C).
Use the POCKET KNIFE on the package; take the STRANGE STONE and PHOTOGRAPH (D), then take the Note. Remove the paper and take the MAP PIECES 2/5 (E).
Use the POCKET KNIFE on the drawer and take the CAR KEYS (F).
Open the cabinet to activate a HOP (G).
Play the HOPs(l,2,3).
In the third scene, open the glass case and the drawer to find all items.
Take the CAT FOOD (H).