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Dark Cases: The Blood Ruby Walkthrough
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Dark Cases: The Blood Ruby Walkthrough
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
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Dark Cases: The Blood Ruby Walkthrough
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Dark Cases: The Blood Ruby Walkthrough Screenshots, Videos:
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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
* Press the hint button to get a direct clue how to proceed.
* Your inventory bar will hold items until they are needed.
* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.
* Access the map to find out locations with active objectives and to quickly travel to any location.
* Use your Journal for additional help with puzzles and tasks.
* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.
* Your pointer changes to a magnifying glass when you can take a closer look at something.
* When you can interact with something, the pointer changes to a pointing hand.
* When your pointer changes to a hand, you can pick up an object, click the tile to take it.
* Glints show areas of interest, An eye icon appears when you can examine an area closer.
* The arrow indicates that you can move to another location.
* Press the hint button to get a direct clue how to proceed.
* Your inventory bar will hold items until they are needed.
* Hover over the inventory to review your current inventory items or to take and use them in specific scenes.
* Access the map to find out locations with active objectives and to quickly travel to any location.
* Use your Journal for additional help with puzzles and tasks.
* From the menu you can leave the game, adjust the volume plus the display mode and change the difficulty of the game.
* Your pointer changes to a magnifying glass when you can take a closer look at something.
* When you can interact with something, the pointer changes to a pointing hand.
* When your pointer changes to a hand, you can pick up an object, click the tile to take it.
* Glints show areas of interest, An eye icon appears when you can examine an area closer.
* The arrow indicates that you can move to another location.