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Dreamscapes: The Sandman Walkthrough 5
Dreamscapes: The Sandman Walkthrough 5
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Dreamscapes: The Sandman Walkthrough 5
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Dreamscapes: The Sandman Walkthrough 5 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Zoom into the poster and tear it apart three times; take the 1/2 RING (I).
Zoom into the shed; take the CUTTERS (J).
Turn left.
Zoom into the gate; remove the wire with the CUTTERS (K).
Turn left.
Zoom into the left grave; take the 1/2 ORNAMENT (L).
Zoom into the large grave; take the newspaper article (M).
Zoom into the column; play the mini-game.
To solve this puzzle (N), press the tile (1) once and the tile (2) twice to recreate the correct picture.
Wake up Benny (O) and take the 2/2 RING (P).
Walk down.
Zoom into the door; connect the 2 RINGS to the third ring (Q).
Play the mini-game.
To solve this puzzle (R), rotate the small ring (green) clockwise until the red lines connect (light blue).
Enter the church.
Zoom into the poster and tear it apart three times; take the 1/2 RING (I).
Zoom into the shed; take the CUTTERS (J).
Turn left.
Zoom into the gate; remove the wire with the CUTTERS (K).
Turn left.
Zoom into the left grave; take the 1/2 ORNAMENT (L).
Zoom into the large grave; take the newspaper article (M).
Zoom into the column; play the mini-game.
To solve this puzzle (N), press the tile (1) once and the tile (2) twice to recreate the correct picture.
Wake up Benny (O) and take the 2/2 RING (P).
Walk down.
Zoom into the door; connect the 2 RINGS to the third ring (Q).
Play the mini-game.
To solve this puzzle (R), rotate the small ring (green) clockwise until the red lines connect (light blue).
Enter the church.