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Enigma Agency: The Case of Shadows Walkthrough 18
Enigma Agency: The Case of Shadows Walkthrough 18
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Enigma Agency: The Case of Shadows Walkthrough 18
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Enigma Agency: The Case of Shadows Walkthrough 18 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Interactive items are marked in the same color (K).
You will receive the FUNNEL.
Return to the Road to the Guest House.
Zoom into the ground; use the CHISEL on the loose stone; take the LOCK PART (L) and the STONE (M).
Return to the Study.
Zoom into the suitcase and place the LOCK PART on it to activate a puzzle.
Rotate the letters on the locks, so that their position is the same as the letters of the same color and background on the luggage stickers.
Please look at the screenshot for the solution (N).
Take the LIGHTER (O).
Open the LIGHTER and flick the switch until it lights up (P).
Zoom into the table and use the LIGHTER on the candle (Q). Place the SHEET OF PAPER over the candle to receive a clue (R).
Return to the Terrace.
Interactive items are marked in the same color (K).
You will receive the FUNNEL.
Return to the Road to the Guest House.
Zoom into the ground; use the CHISEL on the loose stone; take the LOCK PART (L) and the STONE (M).
Return to the Study.
Zoom into the suitcase and place the LOCK PART on it to activate a puzzle.
Rotate the letters on the locks, so that their position is the same as the letters of the same color and background on the luggage stickers.
Please look at the screenshot for the solution (N).
Take the LIGHTER (O).
Open the LIGHTER and flick the switch until it lights up (P).
Zoom into the table and use the LIGHTER on the candle (Q). Place the SHEET OF PAPER over the candle to receive a clue (R).
Return to the Terrace.
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