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Enigma Agency: The Case of Shadows Walkthrough 6
Enigma Agency: The Case of Shadows Walkthrough 6
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Enigma Agency: The Case of Shadows Walkthrough 6
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Enigma Agency: The Case of Shadows Walkthrough 6 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Zoom into the lamppost and take the BULB (A).
Go left to the Road to the Guest House.
Place the BULB in the lantern (B).
Walk down and go right to the Basement Entrance.
Try to go right and a tree will fall blocking the road (C).
Zoom into the door and place the GREEN BALL on it to activate a puzzle (D).
Use the buttons to rotate the board and the crosses and ultimately put the balls in their matching slots.
To solve the puzzle, select the buttons in this order: F, E, F, E, Fx2, E, Fx5, E, F, E, F, E, F, E x3, Fx2, Ex3, Fx2, Ex3, F, E, and Fx2.
Enter the Basement.
Zoom into the lamppost and take the BULB (A).
Go left to the Road to the Guest House.
Place the BULB in the lantern (B).
Walk down and go right to the Basement Entrance.
Try to go right and a tree will fall blocking the road (C).
Zoom into the door and place the GREEN BALL on it to activate a puzzle (D).
Use the buttons to rotate the board and the crosses and ultimately put the balls in their matching slots.
To solve the puzzle, select the buttons in this order: F, E, F, E, Fx2, E, Fx5, E, F, E, F, E, F, E x3, Fx2, Ex3, Fx2, Ex3, F, E, and Fx2.
Enter the Basement.