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Fierce Tales: Marcus' Memory Walkthrough 15
Fierce Tales: Marcus' Memory Walkthrough 15
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Fierce Tales: Marcus' Memory Walkthrough 15
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Fierce Tales: Marcus' Memory Walkthrough 15 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Open the box and take the cockerel (F).
Take the worm, give it to the bird (G), and take the shell necklace (H).
Take the knife, cut the leaf with it (I), take the leaf (J), connect it to the ship, and take the sailboat (K).
You will receive the SHELL NECKLACE.
Give the SHELL NECKLACE to the girl (L) and take the STAR (M).
Turn left.
Zoom into the chest; read the book (purple), insert the STAR into the niche (N), and remove the padlock.
Zoom into the chest once more; take the WIRE CUTTERS (O).
Walk down.
Zoom into the gate; cut the wire with the WIRE CUTTERS (P).
Play the mini-game.
To solve this puzzle (Q), press the button (R) four times and then press the button (S) four times.
Move forward.
Play the HOP.
Open the box and take the cockerel (F).
Take the worm, give it to the bird (G), and take the shell necklace (H).
Take the knife, cut the leaf with it (I), take the leaf (J), connect it to the ship, and take the sailboat (K).
You will receive the SHELL NECKLACE.
Give the SHELL NECKLACE to the girl (L) and take the STAR (M).
Turn left.
Zoom into the chest; read the book (purple), insert the STAR into the niche (N), and remove the padlock.
Zoom into the chest once more; take the WIRE CUTTERS (O).
Walk down.
Zoom into the gate; cut the wire with the WIRE CUTTERS (P).
Play the mini-game.
To solve this puzzle (Q), press the button (R) four times and then press the button (S) four times.
Move forward.
Play the HOP.
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