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Grim Tales: Bloody Mary Walkthrough 12
Grim Tales: Bloody Mary Walkthrough 12
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Grim Tales: Bloody Mary Walkthrough 12
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Grim Tales: Bloody Mary Walkthrough 12 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Talk to the boy (G).
Zoom into the table; take the POLISH (H).
Go to the Storeroom.
Zoom into the shield; clean the mirror shield with the POLISH (I) and take the MIRROR SHIELD.
Go to the Classroom.
Defeat the monster with the MIRROR SHIELD (green).
Zoom into the rag; take the RAG (J).
Play the mini-game.
Activate butterflies framed in the same color to complete this puzzle.
Take the BUTTERFLY AMULET (K).
Go to the Storeroom.
Zoom into the box and insert the BUTTERFLY AMULET into the niche (L); take the 1/3 CONTINENT (M).
Go to the Classroom.
Zoom into the blackboard; clean it with the RAG (N) and take the CODE WHEELS (O).
Talk to the boy (G).
Zoom into the table; take the POLISH (H).
Go to the Storeroom.
Zoom into the shield; clean the mirror shield with the POLISH (I) and take the MIRROR SHIELD.
Go to the Classroom.
Defeat the monster with the MIRROR SHIELD (green).
Zoom into the rag; take the RAG (J).
Play the mini-game.
Activate butterflies framed in the same color to complete this puzzle.
Take the BUTTERFLY AMULET (K).
Go to the Storeroom.
Zoom into the box and insert the BUTTERFLY AMULET into the niche (L); take the 1/3 CONTINENT (M).
Go to the Classroom.
Zoom into the blackboard; clean it with the RAG (N) and take the CODE WHEELS (O).