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Haunted Halls: Nightmare Dwellers Walkthrough 12
Haunted Halls: Nightmare Dwellers Walkthrough 12
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Haunted Halls: Nightmare Dwellers Walkthrough 12
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Haunted Halls: Nightmare Dwellers Walkthrough 12 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Give the SHOE to the flamingo and take the ELECTRIC PLUG (A).
Go right.
Talk to the moose (B).
Put the ELECTRIC PLUG on the cable and put the ELECTRICAL TAPE around it (C); plug in the TV.
Watch the first two channels on the TV (D); put the VHS TAPE in the slot for a mini-game (E).
Move the coins to the ends of the wires of the same color (F).
Top solution: 6, 1, 2, 3, 7, 4, 5, 6, 1, 7, 6, 5, 7.
Bottom solution: 4, 5, 6, 1, 7, 4, 5, 6, 7, 1, 2, 7, 6, 1, 2, 7.
Give the SHOE to the flamingo and take the ELECTRIC PLUG (A).
Go right.
Talk to the moose (B).
Put the ELECTRIC PLUG on the cable and put the ELECTRICAL TAPE around it (C); plug in the TV.
Watch the first two channels on the TV (D); put the VHS TAPE in the slot for a mini-game (E).
Move the coins to the ends of the wires of the same color (F).
Top solution: 6, 1, 2, 3, 7, 4, 5, 6, 1, 7, 6, 5, 7.
Bottom solution: 4, 5, 6, 1, 7, 4, 5, 6, 7, 1, 2, 7, 6, 1, 2, 7.