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Haunted Halls: Nightmare Dwellers Walkthrough 4
Haunted Halls: Nightmare Dwellers Walkthrough 4
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Haunted Halls: Nightmare Dwellers Walkthrough 4
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Haunted Halls: Nightmare Dwellers Walkthrough 4 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
String the beads on the NEEDLE AND THREAD (R); take the NECKLACE (S).
Walk down.
Use the CRAB to open the pocket (T); take the VALVE (U).
Walk down.
Give the NECKLACE to the magpie and take the STETHOSCOPE PIECE (V).
Put the VALVE on the pipe and turn it twice; open the flashlight and take the LIGHT BULB (W).
Use the CRAB to cut the knot (X), open the brain and take the DOOR KNOCKER (Y); put the LIGHT BULB in the socket and turn it into place (Z).
Take the FROG (A).
Walk forward.
String the beads on the NEEDLE AND THREAD (R); take the NECKLACE (S).
Walk down.
Use the CRAB to open the pocket (T); take the VALVE (U).
Walk down.
Give the NECKLACE to the magpie and take the STETHOSCOPE PIECE (V).
Put the VALVE on the pipe and turn it twice; open the flashlight and take the LIGHT BULB (W).
Use the CRAB to cut the knot (X), open the brain and take the DOOR KNOCKER (Y); put the LIGHT BULB in the socket and turn it into place (Z).
Take the FROG (A).
Walk forward.