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Mystery Case Files: Fate's Carnival Walkthrough 11
Mystery Case Files: Fate's Carnival Walkthrough 11
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Mystery Case Files: Fate's Carnival Walkthrough 11
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Mystery Case Files: Fate's Carnival Walkthrough 11 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Place the MENDED HEART on the scarecrow (D); take the MUTOSCOPE FILM (E).
Return to the Mutoscope.
Place the MUTOSCOPE REEL in the device (F) take the MAGNET ON A ROPE (G).
Return to Marlena's Tank.
Use the MAGNET ON A ROPE in the fish bowl; take the TUNING FORK (H).
Return to the Fish Gates.
Use the TUNING FORK on the bottle; take the SHIP (I).
Return to the Crossroads.
Use the GLUE on the PUPPET (J), then take it.
Return to Marlena's Tank.
Place the PUPPET and the SHIP to activate a puzzle (K).
Place the MENDED HEART on the scarecrow (D); take the MUTOSCOPE FILM (E).
Return to the Mutoscope.
Place the MUTOSCOPE REEL in the device (F) take the MAGNET ON A ROPE (G).
Return to Marlena's Tank.
Use the MAGNET ON A ROPE in the fish bowl; take the TUNING FORK (H).
Return to the Fish Gates.
Use the TUNING FORK on the bottle; take the SHIP (I).
Return to the Crossroads.
Use the GLUE on the PUPPET (J), then take it.
Return to Marlena's Tank.
Place the PUPPET and the SHIP to activate a puzzle (K).