New Releases |
Hidden Object Games |
Match 3 Games |
Time Management Games |
Strategy Games |
Puzzle Games |
Card Games |
Action Games |
Word Games
Nightmares from the Deep: The Siren's Call Walkthrough 17

Nightmares from the Deep: The Siren's Call Walkthrough 17
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher

Nightmares from the Deep: The Siren's Call Walkthrough 17
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Nightmares from the Deep: The Siren's Call Walkthrough 17 Screenshots, Videos:












Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Place the THICK CLOTH on the boards; enter the Pawn Shop (Q).
Examine the table; move the glass and the photo.
Take the 1/3 PRINTING MATRIX PIECES (R).
Examine the cubbies; take the TONGS (S).
Examine the desk and look at the drawer; place the SIGNET RING in the slot (T) and select the handle.
Take the STEEL WHEEL (U).
Return to the Fountain.
Examine the switch; place the STEEL WHEEL on it and turn the wheel to activate a HOP (V).
Play the HOP.
You will receive the 3/3 TOY SOLDIER (W).
Talk to the Fisherman (X).
Examine the cart and move the three fish; use the DAGGER on the chest to get the 4/12 GOLDEN FISH (Y).
Examine the fountain; move the moss and select the key (Z).
Use the TONGS to get the KEY (A).
Examine the lock; place the KEY in it and turn it (B).
Examine the steam vents to activate a puzzle.
Place the THICK CLOTH on the boards; enter the Pawn Shop (Q).
Examine the table; move the glass and the photo.
Take the 1/3 PRINTING MATRIX PIECES (R).
Examine the cubbies; take the TONGS (S).
Examine the desk and look at the drawer; place the SIGNET RING in the slot (T) and select the handle.
Take the STEEL WHEEL (U).
Return to the Fountain.
Examine the switch; place the STEEL WHEEL on it and turn the wheel to activate a HOP (V).
Play the HOP.
You will receive the 3/3 TOY SOLDIER (W).
Talk to the Fisherman (X).
Examine the cart and move the three fish; use the DAGGER on the chest to get the 4/12 GOLDEN FISH (Y).
Examine the fountain; move the moss and select the key (Z).
Use the TONGS to get the KEY (A).
Examine the lock; place the KEY in it and turn it (B).
Examine the steam vents to activate a puzzle.