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Redemption Cemetery: Bitter Frost Walkthrough 17
Redemption Cemetery: Bitter Frost Walkthrough 17
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Redemption Cemetery: Bitter Frost Walkthrough 17
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Redemption Cemetery: Bitter Frost Walkthrough 17 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Place the SHELL on the drawer and take the COTTON SWAB (F).
Combine the ALCOHOL and the COTTON SWAB in your inventory to make the COTTON SWAB WITH ALCOHOL.
Use the MAGIC FEATHER on the COTTON SWAB WITH ALCOHOL to make the ALCOHOL-SOAKED TORCH.
Walk down twice and enter the door under the stairs.
Use the BELLOWS on the stove, and then use the ALCOHOL-SOAKED TORCH to make the BURNING TORCH (G).
Walk down and go up the stairs.
Use the BURNING TORCH on the beast (H).
Walk forward.
Remove the drape; use the TONGS to take the LEAF EMBLEM, and take the WINDING KEY (I).
Take JOHN’S MEDALLION and note the snowflake mini-game (J).
Walk down and enter the 2nd door on the left.
Place the LEAF EMBLEM on the box and take the FIRE EMBLEM (K).
Walk down, enter the left room, and select the hole in the mirror.
Use the DREAMCATCHER on the scene.
Play the HOP to earn the 3/4 SNOWFLAKE (P).
Locate and use the items in numerical order (1-11).
Place the SHELL on the drawer and take the COTTON SWAB (F).
Combine the ALCOHOL and the COTTON SWAB in your inventory to make the COTTON SWAB WITH ALCOHOL.
Use the MAGIC FEATHER on the COTTON SWAB WITH ALCOHOL to make the ALCOHOL-SOAKED TORCH.
Walk down twice and enter the door under the stairs.
Use the BELLOWS on the stove, and then use the ALCOHOL-SOAKED TORCH to make the BURNING TORCH (G).
Walk down and go up the stairs.
Use the BURNING TORCH on the beast (H).
Walk forward.
Remove the drape; use the TONGS to take the LEAF EMBLEM, and take the WINDING KEY (I).
Take JOHN’S MEDALLION and note the snowflake mini-game (J).
Walk down and enter the 2nd door on the left.
Place the LEAF EMBLEM on the box and take the FIRE EMBLEM (K).
Walk down, enter the left room, and select the hole in the mirror.
Use the DREAMCATCHER on the scene.
Play the HOP to earn the 3/4 SNOWFLAKE (P).
Locate and use the items in numerical order (1-11).