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Riddles of Fate: Wild Hunt Walkthrough 16
Riddles of Fate: Wild Hunt Walkthrough 16
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Riddles of Fate: Wild Hunt Walkthrough 16
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Riddles of Fate: Wild Hunt Walkthrough 16 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Play the HOP.
You receive the BOOK (P).
Enter the Archive.
Put the BOOK into the gap (Q); take the ACID (R).
Go to the Tower.
Take the GRINDSTONE (S); remove the corals with the ACID (blue); take EYE 2/2 (T).
Go to the House.
Put the 2 EYES into the cat (U); use the BOOK OF DEAD on the cat; take the CAT.
Go to the Tower.
Chase away the dog with the CAT (V).
Enter the Armory.
Play the HOP.
You receive the BOOK (P).
Enter the Archive.
Put the BOOK into the gap (Q); take the ACID (R).
Go to the Tower.
Take the GRINDSTONE (S); remove the corals with the ACID (blue); take EYE 2/2 (T).
Go to the House.
Put the 2 EYES into the cat (U); use the BOOK OF DEAD on the cat; take the CAT.
Go to the Tower.
Chase away the dog with the CAT (V).
Enter the Armory.