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Riddles Of Fate: Wild Hunt Walkthrough 6
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Riddles Of Fate: Wild Hunt Walkthrough 6
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
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Riddles Of Fate: Wild Hunt Walkthrough 6
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Riddles Of Fate: Wild Hunt Walkthrough 6 Screenshots, Videos:
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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Insert the HOUSE KEY into the lock (C); turn the key.
Enter the House.
Zoom into the family (D).
Cut the rope with the DAGGER (E).
Talk to the woman (F); you receive the ROUND KEY.
Take DOLL 2/3 (G).
Take the NEEDLE AND THREAD (H).
Insert the ROUND KEY into the lock (I); turn the key.
Play the HOP.
You receive the CORKSCREW (J).
Walk down twice.
Sew the mitten with the NEEDLE AND THREAD (K); take the MITTEN.
Move forward.
Remove the cork with the CORKSCREW (L) to acquire the CORK.
Put the CORK into the mandrake (light blue); take the MANDRAKE with the MITTEN (M).
Go to the Tower.
Insert the HOUSE KEY into the lock (C); turn the key.
Enter the House.
Zoom into the family (D).
Cut the rope with the DAGGER (E).
Talk to the woman (F); you receive the ROUND KEY.
Take DOLL 2/3 (G).
Take the NEEDLE AND THREAD (H).
Insert the ROUND KEY into the lock (I); turn the key.
Play the HOP.
You receive the CORKSCREW (J).
Walk down twice.
Sew the mitten with the NEEDLE AND THREAD (K); take the MITTEN.
Move forward.
Remove the cork with the CORKSCREW (L) to acquire the CORK.
Put the CORK into the mandrake (light blue); take the MANDRAKE with the MITTEN (M).
Go to the Tower.