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Shiver: Moonlit Grove Walkthrough 9
Shiver: Moonlit Grove Walkthrough 9
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Shiver: Moonlit Grove Walkthrough 9
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Shiver: Moonlit Grove Walkthrough 9 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Note the top of fence (T).
Look at the crack and take the SAW BLADE (U).
Look inside the wagon for a HOP (V).
Locate all the items on the list.
Place the block with the other 2 and turn the numbers to read ’2-*-2’ to make four
(A).
Use the tongs to open the crate (B).
Place the 2 plate pieces together (C).
Use the rag on the plate to find the elephant (D).
Use the opener to remove the lid (E).
Use the net to remove the lobster (F).Look at the well and place the HINGE in the crack with the coin (K). Push the hinge to widen the crack and take the COIN (L).
Zoom into the hut and knock on the door (M).
Talk to the man bv choosing anv response.
Enter the hut.
Look at the table, move all the items aside, and read the note (N).
Take the TABLECLOTH (O).
Look at the fireplace and take the SCOOP (P).
Place the BRUSHWOOD under the cauldron (Q).
Walk down, then forward.
Note the hut on the left fRV
Note the top of fence (T).
Look at the crack and take the SAW BLADE (U).
Look inside the wagon for a HOP (V).
Locate all the items on the list.
Place the block with the other 2 and turn the numbers to read ’2-*-2’ to make four
(A).
Use the tongs to open the crate (B).
Place the 2 plate pieces together (C).
Use the rag on the plate to find the elephant (D).
Use the opener to remove the lid (E).
Use the net to remove the lobster (F).Look at the well and place the HINGE in the crack with the coin (K). Push the hinge to widen the crack and take the COIN (L).
Zoom into the hut and knock on the door (M).
Talk to the man bv choosing anv response.
Enter the hut.
Look at the table, move all the items aside, and read the note (N).
Take the TABLECLOTH (O).
Look at the fireplace and take the SCOOP (P).
Place the BRUSHWOOD under the cauldron (Q).
Walk down, then forward.
Note the hut on the left fRV
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